Saturday, April 15, 2006

Warhammer 40k: Fire Warrior

Review


Published by: THQ
Developed by: Kuju Entertainment
Genre: First-Person Shooter
Number of Players: 8
Release Date:
US: November 17, 2003




After picking through Movie Gallery's game *ugh*, Pilon found this game. I remembered seeing screenshots of the game around it's release but never actually read anything about it. So we rented it hoping that Kuju Entertainment did a good job creating a Warhammer 40k environment, that the fans of the table top game would enjoy. So after watching beginning trailer, we were excited to try the actual game out. We started by checking if there was a Co-op mode, nothing, so we decide on a nice team deathmatch. It wasn't really a team deathmatch, seeing the game didn't have any bots, so it was more of a throw back to the Goldeneye and Quake games that seemed to entertain us for hours on end on the Nintendo 64. That isn't bad, but it wasn't up to speed for games like Timesplitters 2, which have both co-op and bots. So I was a bit disappointed about the multiplayer, instead we try out taking turns on singleplayer. The first levels were all about the trench warfare, we were the Tau going into the enemy trenches and killing everything in our path. Finding keys was usually easy to do, seeing that they were usually on the captain that had a chainsaw blade. The screen would slash diagonally and burr a bit if you got hit by it, which was a nice touch. The Tau battlesuit also recharged if you sat around a bit. But going through about 5 levels of trenches it gets tiring seeing the same enemies pop up, finally, we found a Spacemarine, and boy was he tough... till Pilon used gernades on him.


Closing Comments


Fire Warrior was a solid game, great level design, I found the controls were something to get used to but I think we had fun with this game. I could have used more enemies, but the last level we went through they changed them a bit so I wont complain about that. Multiplayer also used the multitap, which could have been good, and it had online capabilities for up to 8 players. After playing through some of singleplayer, I now want some company to make a multi-race warhammer 40k FPS. Though making that many races and that many campaigns would take a very long time. I guess it will have to sit on the shelf like my free roaming zombie FPS. Some day...


Final Score: 8.3

1 Comments:

Blogger The Navigator said...

I beat Fire Warrior.

9:04 PM  

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