Monday, May 08, 2006

Radiata Story

Published by: Square Enix
Developed by: tri-Ace
Genre: Real-Time RPG
Number of Players: 1
Release Date:
US: September 6, 2005

Radiata Story is about a teenager that is training to become a great Radiata knight. After the tournment he is accepted into the ranks of the knights, only because his father was a legendary hero. The knights are sent on a task to escort a dwarven carrier from the dwarven town to their's. Alright, not bad, even before senting out we meet up with the healer, who is also a hick that obivously doesn't know anything.. so he says. The battles are like Tales of Symphonia, which I bought awhile ago, but in the beginning of this game you are fighting random bugs. I know fighting bugs is one of the worst things a game can do to you but this made it even boring then usual. It might be real-time action battles but they are so boring always repeatly tapping X then switch enemies and repeat. Needless to say I got to the Dwarf town and quit. One thing that amused me for a bit was the kick, in this game to search an object the character kicks it. It's nothing hard, but it is pretty fun making a guard drop a coin everytime you kick him.

Final Score: 6.0

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